location
Returns a thing or player’s current location.
Method
local location = object:location()
The receiver must be a thing or player. The method returns an Object
handle for its location, or nil when it has no location or the location is
being destroyed. Use Object:destination for an exit; room
droptos are not exposed by this method.
It raises mux.object.invalid for other receiver types or an invalid stored
location, and mux.unavailable.checking during @lua/check.
Example
local location = object:location()
if location then
mux.log("lua", tostring(object) .. " is in " .. tostring(location))
end