object
Creates a validated handle for a native database Object. Since this function raises errors, it’s best to wrap its invocation in a pcall() (see below).
Once you’ve retrieved an Object, its methods provide access to native metadata and handles for features such as State.
Function
Synopsis
mux.world.object( dbref )
Arguments
number or Object dbref- A live database reference or an existing object handle.
Returns
Object object- A handle for the referenced object.
Raises
Raises an error with code mux.object.invalid when passed an invalid dbref.
Examples
The simplest form of object retrieval involves naively (without regards to errors) attempting a retrieval:
local object = mux.world.object(ctx.object)
mux.world.pemit(ctx.enactor, object:name())
pcall returns the object handle after the success flag when the database
reference is valid:
local ok, object = pcall(mux.world.object, ctx.object)
assert(ok)
mux.world.pemit(ctx.enactor, object:name())
Invalid database references raise a structured Lua error rather than returning
nil:
local ok, err = pcall(mux.world.object, 999999)
assert(not ok)
assert(err.code == "mux.object.invalid")
assert(err.detail.argument == 1)