set_skill_target
Sets a character skill’s target number.
Function
Synopsis
btech.character.set_skill_target( character, skill, target )
Arguments
Object character- The character.
string skill- The skill name.
integer target- A target number representable by a raw skill level from 0 through 255. The reachable target range depends on the character’s base target and current skill modifiers.
Returns
None.