set_skill_experience
Sets a character skill’s packed experience value.
Function
Synopsis
btech.character.set_skill_experience( character, skill, experience )
Arguments
Object character- The character.
string skill- The skill name.
integer experience- The new packed experience value, from 0 through 2,147,483,647. The value modulo 16,777,216 is the skill’s accumulated experience; each complete multiple of 16,777,216 adds one to the skill’s effective value.
Returns
None.