Overview
An overview of the Lua scripting system
Guides and API references for extending StompyMUX with Lua.
An overview of the Lua scripting system
How to extend and manipulate in-game objects through Lua
A reference of in-game object flags
A reference of in-game object powers
How to define new global and object-level commands
How to write global logic that is not attached to an in-game object
How to run object-attached and global Lua logic on UTC cron schedules
How to write interactive player flows
How to validate and reload your game’s Lua sources
Structured errors for Lua scripts and native bindings
Write and run isolated, fully mutable Lua test suites
A reference for the Lua scripting APIs