Overview
An overview of the Lua scripting system
Guides and API references for extending StompyMUX with Lua.
An overview of the Lua scripting system
How to extend and manipulate in-game objects through Lua
A reference of in-game object flags
A reference of in-game object powers
How to define new global and object-level commands
How to write global logic that is not attached to an in-game object
How to write interactive player flows
How to validate and reload your game’s Lua sources
A reference for the Lua scripting APIs